Augmented Reality has been around in one form or another for a while. From the Kinect-powered fitting room experiences to the giant, interactive floor projections. But when Hololens was announced the game changed. We'd seen head-mounted AR with Google Glass in the past but nothing got people quite as interested in it as seeing a slice of a Minecraft world shown as a hologram on a table. And don't get us started on the boom caused by Pokemon GO
We use industry-standard tools to create interactive and optimised augmented reality experiences
Unity's support for mobile devices, Hololens and desktop PCs makes it the perfect engine for all kinds of AR experiences on all the available platforms
The industry-standard modelling application for game development, making it a perfect fit for producing optimised, high quality models for AR applications
The tried and tested top-dog of augmented reality, Vuforia allows us to integrate powerful image and object recognition into our experiences with incredible ease
We use the most cutting-edge AR hardware and software platforms to bring all kinds of holographic experiences to life
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